After EffectsIn class, we have not spent much time using the software After Effects. However, I got fairly comfortable with it when we were making our Motion Graphics. This software allows you take still images and merge them together to make a video. For my Motion Graphic, I followed the assignment's rubric while also adding some additional images and affects to the video including music and even some anime characters. Overall, I enjoyed using After Effects, and I wish that we could've spent more time with this software and studied it more in depth. AnimateFor Animate, we have not had much experience with this software either, and I am just now getting comfortable with it. This software allows you to take an image and alter it using key frames to present the illusion of motion. In class we have been working on animating a monster with Animate, and there is a plethora of components and tools I have to learn about that come with it. I feel that if I get more experience and time with this software, that I'll grow to like it all the more. PremiereWe have just recently gotten familiar with the software Premiere, and I personally enjoyed our Digital Audio/Video overview assignment. In my opinion, I prefer working with Premiere over After Effects and Animate. This software allows you to synthesize still images into a video that can include audio. When we did the assignment, I got really comfortable using the tools and I like the software's layout. I look forward to using Premiere in the future, and learning about its components and tools more in depth. Compare and ContrastBased on personal experience and preference, I would like to use Premiere more often in the near future. If I had to use the three software, or even just After Effects and Animate, I would not complain. However, if I was given the choice of the three, I would definitely pick Premiere. In my opinion, I just really feel that this software is what best suits me. I enjoy using all three software, but working with Premiere does not seem as cumbersome as using the other. I hope to continue to use all three in the future to better expand my knowledge and experience in the digital design and animation industry.
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9/27/2023 04:11:03 am
Rigging is a crucial process in 3D animation where a skeletal structure is created for a 3D model. This structure allows animators to manipulate and move the model realistically. In 3D animations, rigging is essential for character movements, making characters walk, talk, and perform actions. It involves defining joints, bones, and constraints. Proper rigging is vital for achieving lifelike animations, ensuring that characters and objects move fluidly and naturally in the virtual world.
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AuthorMy name is Storm, and I will be posting my blogs from the year here. I love gaming, digital arts, and animation, and I can't wait to blog about them.
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May 2019
The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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